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Arena Trap

Arena Trap prevents opponents from fleeing or switching out. Raised Pokémon are not affected. Raised Pokémon are any Flying types or those under the effects of Levitate, Magnet Rise or Telekinesis. Full details in glossary.

Game descriptions

  • Ruby, Sapphire, FireRed, LeafGreen, Emerald:Prevents fleeing.
  • Diamond, Pearl, Platinum, HeartGold, SoulSilver:Prevents the foe from fleeing.
  • Black, White, Black 2, White 2:Prevents the foe from fleeing.
  • X, Y, O.Ruby, A.Sapphire:Prevents opposing Pokémon from fleeing.
  • Sun, Moon, Ultra Sun, Ultra Moon:Prevents opposing Pokémon from fleeing.
  • Sword, Shield, B.Diamond, S.Pearl:Prevents opposing Pokémon from fleeing.
  • Scarlet, Violet:Prevents opposing Pokémon from fleeing from battle.

Pokémon with this ability (3)