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Dizzy Punch
NormalPhysical
Dizzy Punch deals damage and has a 20% chance of confusing the target. Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.
Move data
Power
70
Accuracy
100%
PP
10
Makes contact
Yes
Introduced
Generation 1
Target
Targets a single adjacent Pokémon.
Game descriptions
- Gold, Silver, Crystal:An attack that may cause confusion.
- Ruby, Sapphire, Emerald:A rhythmic punch that may confuse the foe.
- FireRed, LeafGreen:The foe is hit with a rhythmic punch that may leave it confused.
- Diamond, Pearl:The foe is hit with a rhythmically launched punch that may also leave it confused.
- Platinum, HeartGold, SoulSilver:The foe is hit with rhythmically launched punches that may also leave it confused.
- Black, White, Black 2, White 2:The target is hit with rhythmically launched punches that may also leave it confused.
- X, Y, O.Ruby, A.Sapphire:The target is hit with rhythmically launched punches. This may also leave the target confused.
- Sun, Moon, Ultra Sun, Ultra Moon, L.G. Pikachu, L.G. Eevee:The target is hit with rhythmically launched punches. This may also leave the target confused.
- Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
- Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
