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Dizzy Punch

NormalPhysical

Dizzy Punch deals damage and has a 20% chance of confusing the target. Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.

Move data

Power

70

Accuracy

100%

PP

10

Makes contact

Yes

Introduced

Generation 1

Target

Targets a single adjacent Pokémon.

Game descriptions

  • Gold, Silver, Crystal:An attack that may cause confusion.
  • Ruby, Sapphire, Emerald:A rhythmic punch that may confuse the foe.
  • FireRed, LeafGreen:The foe is hit with a rhythmic punch that may leave it confused.
  • Diamond, Pearl:The foe is hit with a rhythmically launched punch that may also leave it confused.
  • Platinum, HeartGold, SoulSilver:The foe is hit with rhythmically launched punches that may also leave it confused.
  • Black, White, Black 2, White 2:The target is hit with rhythmically launched punches that may also leave it confused.
  • X, Y, O.Ruby, A.Sapphire:The target is hit with rhythmically launched punches. This may also leave the target confused.
  • Sun, Moon, Ultra Sun, Ultra Moon, L.G. Pikachu, L.G. Eevee:The target is hit with rhythmically launched punches. This may also leave the target confused.
  • Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
  • Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Learned by (13)