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Dynamic Punch

FightingPhysical

Dynamic Punch deals damage and confuses the target, if it hits. Confused Pokémon have a 33% chance of hurting themselves each turn, for 1-4 attacking turns (50% chance in Generations 1-6). The damage received is as if the Pokémon attacks itself with a typeless 40 base power Physical attack. Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.

Move data

Power

100

Accuracy

50%

PP

5

Makes contact

Yes

Introduced

Generation 2

Target

Targets a single adjacent Pokémon.

Taught by

Game descriptions

  • Gold, Silver, Crystal:An attack that always confuses.
  • Ruby, Sapphire, Emerald:Powerful and sure to cause confusion, but inaccurate.
  • FireRed, LeafGreen:The foe is punched with the user’s full power. It confuses the foe if it hits.
  • Diamond, Pearl, Platinum, HeartGold, SoulSilver:The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.
  • Black, White, Black 2, White 2:The user punches the target with full, concentrated power. It confuses the target if it hits.
  • X, Y, O.Ruby, A.Sapphire:The user punches the target with full, concentrated power. This confuses the target if it hits.
  • Sun, Moon, Ultra Sun, Ultra Moon:The user punches the target with full, concentrated power. This confuses the target if it hits.
  • Sword, Shield, B.Diamond, S.Pearl:The user punches the target with full, concentrated power. This confuses the target if it hits.
  • Scarlet, Violet:The user attacks by punching the target with full concentrated power. This also confuses the target.

Learned by (19)