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Dynamic Punch
FightingPhysical
Dynamic Punch deals damage and confuses the target, if it hits. Confused Pokémon have a 33% chance of hurting themselves each turn, for 1-4 attacking turns (50% chance in Generations 1-6). The damage received is as if the Pokémon attacks itself with a typeless 40 base power Physical attack. Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.
Move data
Power
100
Accuracy
50%
PP
5
Makes contact
Yes
Introduced
Generation 2
Target
Targets a single adjacent Pokémon.
Taught by
Game descriptions
- Gold, Silver, Crystal:An attack that always confuses.
- Ruby, Sapphire, Emerald:Powerful and sure to cause confusion, but inaccurate.
- FireRed, LeafGreen:The foe is punched with the user’s full power. It confuses the foe if it hits.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.
- Black, White, Black 2, White 2:The user punches the target with full, concentrated power. It confuses the target if it hits.
- X, Y, O.Ruby, A.Sapphire:The user punches the target with full, concentrated power. This confuses the target if it hits.
- Sun, Moon, Ultra Sun, Ultra Moon:The user punches the target with full, concentrated power. This confuses the target if it hits.
- Sword, Shield, B.Diamond, S.Pearl:The user punches the target with full, concentrated power. This confuses the target if it hits.
- Scarlet, Violet:The user attacks by punching the target with full concentrated power. This also confuses the target.
