Fire Pledge
Fire Pledge deals damage at base power 80. If a teammate uses Grass Pledge or Water Pledge in the same turn, the moves combine into one attack of base power 160 and added effects appear. The faster Pokémon moves first but waits for the other Pokémon to make their move. When the slower Pledge user moves, the combo attack hits the Pokémon the slower user was targeting. If Fire Pledge is used with Grass Pledge, the move animation shows Fire Pledge and a sea of fire envelops the foe's team is created that damages opponents 1⁄8 of their maximum HP each turn, for 4 turns. If Fire Pledge is used with Water Pledge, the move animation shows Water Pledge and a rainbow appears in the sky on your team's side that doubles the chance of moves' secondary effects occurring for 4 turns.
Move data
Power
80
Accuracy
100%
PP
10
Makes contact
No
Introduced
Generation 5
Target
Targets a single adjacent Pokémon.
Taught by
Game descriptions
- Black, White, Black 2, White 2:A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
- X, Y, O.Ruby, A.Sapphire:A column of fire hits the target. When used with its grass equivalent, its damage increases and a vast sea of fire appears.
- Sun, Moon, Ultra Sun, Ultra Moon:A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
- Sword, Shield:A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
- B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
- Scarlet, Violet:A column of fire hits the target. When used with its grass counterpart, this move’s power is boosted and a vast sea of fire appears.
