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Jump Kick
FightingPhysical
Jump Kick deals damage, however, if it misses the user keeps going and crashes, losing 1⁄2 of its maximum HP. Jump Kick cannot be used if Gravity is in effect.
Move data
Power
100
Accuracy
95%
PP
10
Makes contact
Yes
Introduced
Generation 1
Target
Targets a single adjacent Pokémon.
Game descriptions
- Gold, Silver, Crystal:May miss, damaging the user.
- Ruby, Sapphire, Emerald:A strong jumping kick. May miss and hurt the kicker.
- FireRed, LeafGreen:The user jumps up high, then kicks. If it misses, the user hurts itself.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
- Black, White, Black 2, White 2:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
- X, Y, O.Ruby, A.Sapphire:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
- Sun, Moon, Ultra Sun, Ultra Moon, L.G. Pikachu, L.G. Eevee:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
- Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
- Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
