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Jump Kick

FightingPhysical

Jump Kick deals damage, however, if it misses the user keeps going and crashes, losing 1⁄2 of its maximum HP. Jump Kick cannot be used if Gravity is in effect.

Move data

Power

100

Accuracy

95%

PP

10

Makes contact

Yes

Introduced

Generation 1

Target

Targets a single adjacent Pokémon.

Game descriptions

  • Gold, Silver, Crystal:May miss, damaging the user.
  • Ruby, Sapphire, Emerald:A strong jumping kick. May miss and hurt the kicker.
  • FireRed, LeafGreen:The user jumps up high, then kicks. If it misses, the user hurts itself.
  • Diamond, Pearl, Platinum, HeartGold, SoulSilver:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
  • Black, White, Black 2, White 2:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
  • X, Y, O.Ruby, A.Sapphire:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
  • Sun, Moon, Ultra Sun, Ultra Moon, L.G. Pikachu, L.G. Eevee:The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
  • Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
  • Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Learned by (12)