Back to Moves
Nightmare
GhostStatus
If the target is asleep, Nightmare causes it to lose 1⁄4 of its maximum HP after each turn. The status condition is cured when the Pokémon wakes up.
Move data
Power
-
Accuracy
100%
PP
15
Makes contact
No
Introduced
Generation 2
Target
Targets a single adjacent Pokémon.
Taught by
Game descriptions
- Gold, Silver, Crystal:A sleeper loses 1/4 HP every turn.
- Ruby, Sapphire, Emerald:Inflicts 1/4 damage on a sleeping foe every turn.
- FireRed, LeafGreen:A sleeping foe is shown a nightmare that inflicts some damage every turn.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:A sleeping foe is shown a nightmare that inflicts some damage every turn.
- Black, White, Black 2, White 2:A sleeping target sees a nightmare that inflicts some damage every turn.
- X, Y, O.Ruby, A.Sapphire:A sleeping target sees a nightmare that inflicts some damage every turn.
- Sun, Moon, Ultra Sun, Ultra Moon:A sleeping target sees a nightmare that inflicts some damage every turn.
- Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
- Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
