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Nightmare

GhostStatus

If the target is asleep, Nightmare causes it to lose 1⁄4 of its maximum HP after each turn. The status condition is cured when the Pokémon wakes up.

Move data

Power

-

Accuracy

100%

PP

15

Makes contact

No

Introduced

Generation 2

Target

Targets a single adjacent Pokémon.

Taught by

Game descriptions

  • Gold, Silver, Crystal:A sleeper loses 1/4 HP every turn.
  • Ruby, Sapphire, Emerald:Inflicts 1/4 damage on a sleeping foe every turn.
  • FireRed, LeafGreen:A sleeping foe is shown a nightmare that inflicts some damage every turn.
  • Diamond, Pearl, Platinum, HeartGold, SoulSilver:A sleeping foe is shown a nightmare that inflicts some damage every turn.
  • Black, White, Black 2, White 2:A sleeping target sees a nightmare that inflicts some damage every turn.
  • X, Y, O.Ruby, A.Sapphire:A sleeping target sees a nightmare that inflicts some damage every turn.
  • Sun, Moon, Ultra Sun, Ultra Moon:A sleeping target sees a nightmare that inflicts some damage every turn.
  • Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
  • Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Learned by (10)