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Pin Missile
BugPhysical
Pin Missile hits 2-5 times per turn used. The probability of each interval is shown in the table, with the total power after each hit. Each strike of Pin Missile is treated like a separate attack: The move Counter only counters the final hit, but Bide counters the complete damage. The Skill Link ability will cause Pin Missile to always hit the maximum number of times.
Move data
Power
25
Accuracy
95%
PP
20
Makes contact
No
Introduced
Generation 1
Target
Targets a single adjacent Pokémon.
Taught by
Game descriptions
- Gold, Silver, Crystal:Fires pins that strike 2-5 times.
- Ruby, Sapphire, Emerald:Sharp pins are fired to strike 2 to 5 times.
- FireRed, LeafGreen:Sharp pins are shot at the foe and hit two to five times at once.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
- Black, White, Black 2, White 2:Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- X, Y, O.Ruby, A.Sapphire:Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- Sun, Moon, Ultra Sun, Ultra Moon, L.G. Pikachu, L.G. Eevee:Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- Sword, Shield, B.Diamond, S.Pearl:Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- Scarlet, Violet:The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
