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MankeyLv. 29
PrimeapeLv. 30
SneaselLv. 44
LugiaLv. 50
Ho-ohLv. 50
SlakingLv. 1
SableyeLv. 24
InfernapeLv. 29
WeavileLv. 44
ArceusLv. 1
ZoruaLv. 45
ZoroarkLv. 49
VullabyLv. 28
MandibuzzLv. 28
LandorusLv. 7
TsareenaLv. 1
Type: NullLv. 65
SilvallyLv. 65
JigglypuffEgg
WigglytuffEgg
MeowthEgg
PersianEgg
IgglybuffEgg
MurkrowEgg
HoundourEgg
HoundoomEgg
MiltankEgg
MawileEgg
SeviperEgg
AbsolEgg
HonchkrowEgg
StunkyEgg
SkuntankEgg
Punishment
DarkPhysical
Punishment deals varying damage based on the opponent's stat increases. It starts at base power 60 and increases by 20 for every net stat boost of the opponent, up to a maximum of 200 (7 boosts). In other words the power is: For example, if the opponent used Nasty Plot and Agility once each, that is a total of 4 stat increases (+2 Special Attack, +2 Speed) and Punishment's base power will be 20 × 4 + 60 = 140.
Move data
Power
-
Accuracy
100%
PP
5
Makes contact
Yes
Introduced
Generation 4
Target
Targets a single adjacent Pokémon.
Game descriptions
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:This attack’s power increases the more the foe has powered up with stat changes.
- Black, White, Black 2, White 2:This attack’s power increases the more the target has powered up with stat changes.
- X, Y, O.Ruby, A.Sapphire:The more the target has powered up with stat changes, the greater the move’s power.
- Sun, Moon, Ultra Sun, Ultra Moon:The more the target has powered up with stat changes, the greater the move’s power.
- Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
- Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
