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HitmonchanLv. 21
ZapdosLv. 40
HitmontopLv. 21
TreeckoLv. 15
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LucarioLv. 32
GalladeLv. 56
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MienshaoLv. 1
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LycanrocLv. 1
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Iron ValiantLv. 84
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Iron BoulderLv. 77
Iron CrownLv. 77
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AipomEgg
ScizorEgg
SneaselEgg
MedititeEgg
MedichamEgg
CroagunkEgg
ToxicroakEgg
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PawniardEgg
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KingambitEgg
Quick Guard
FightingStatus
Quick Guard protects the user's team from all increased priority moves (such as Extreme Speed or Bullet Punch), for the duration of the turn. It has priority +3 so will activate before most other moves. The accuracy of Quick Guard does not decrease if used consecutively after itself or Wide Guard. However, it does decrease the accuracy of Protect, Detect, Endure, Spiky Shield, King's Shield and Baneful Bunker by 1⁄3 each time it or Wide Guard is used.
Move data
Power
-
Accuracy
-
PP
15
Makes contact
No
Introduced
Generation 5
Target
Targets all Pokémon on the user’s team.
Game descriptions
- Black, White, Black 2, White 2:The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
- X, Y, O.Ruby, A.Sapphire:The user protects itself and its allies from priority moves.
- Sun, Moon, Ultra Sun, Ultra Moon:The user protects itself and its allies from priority moves.
- Sword, Shield, B.Diamond, S.Pearl:The user protects itself and its allies from priority moves.
- Scarlet, Violet:The user protects itself and its allies from priority moves.
