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SandslashLv. 31
TrapinchLv. 16
VibravaLv. 16
FlygonLv. 16
GibleLv. 1
GabiteLv. 1
GarchompLv. 1
HippopotasLv. 12
HippowdonLv. 12
SandileLv. 9
KrokorokLv. 9
KrookodileLv. 9
LandorusLv. 1
SandygastLv. 10
PalossandLv. 1
SilicobraLv. 50
SandacondaLv. 51
Ting-LuLv. 1
SandshrewTM
DiglettTM
DugtrioTM
MewTM
SudowoodoTM
PinecoTM
ForretressTM
GligarTM
MagcargoTM
SwinubTM
PiloswineTM
SkarmoryTM
PhanpyTM
DonphanTM
LarvitarTM
PupitarTM
TyranitarTM
MarshtompTM
SwampertTM
NosepassTM
WhiscashTM
RegirockTM
RegisteelTM
GroudonTM
TurtwigTM
GrotleTM
TorterraTM
ShieldonTM
BastiodonTM
GastrodonTM
BonslyTM
GliscorTM
MamoswineTM
ProbopassTM
DrilburTM
ExcadrillTM
CarbinkTM
DiancieTM
MudbrayTM
MudsdaleTM
DrednawTM
RolycolyTM
CarkolTM
CoalossalTM
StonjournerTM
OrthwormTM
GlimmetTM
GlimmoraTM
Sandy ShocksTM
Iron ThornsTM
Sand Tomb
GroundPhysical
Sand Tomb inflicts damage on the first turn then traps the opponent, causing them to lose 1⁄8 of their maximum HP after each turn, for 4-5 turns. If the user holds a Grip Claw, the after-effects last for 7 turns. If a Binding Band is held, the damage is 1⁄6 of the target's maximum HP.
Move data
Power
35
Accuracy
85%
PP
15
Makes contact
No
Introduced
Generation 3
Target
Targets any single Pokémon on the field including non-adjacent ones.
Taught by
Game descriptions
- Ruby, Sapphire, Emerald:Traps and hurts the foe in quicksand for 2 to 5 turns.
- FireRed, LeafGreen:The foe is trapped inside a painful sandstorm for two to five turns.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:The user traps the foe inside a harshly raging sandstorm for two to five turns.
- Black, White, Black 2, White 2:The user traps the target inside a harshly raging sandstorm for four to five turns.
- X, Y, O.Ruby, A.Sapphire:The user traps the target inside a harshly raging sandstorm for four to five turns.
- Sun, Moon, Ultra Sun, Ultra Moon:The user traps the target inside a harshly raging sandstorm for four to five turns.
- Sword, Shield, B.Diamond, S.Pearl:The user traps the target inside a harshly raging sandstorm for four to five turns.
- Scarlet, Violet:The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
