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Spike Cannon
NormalPhysical
Spike Cannon hits 2-5 times per turn used. The probability of each interval is shown in the table, with the total power after each hit. Each strike of Spike Cannon is treated like a separate attack: The move Counter only counters the final hit, but Bide counters the complete damage. The Skill Link ability will cause Spike Cannon to always hit the maximum number of times.
Move data
Power
20
Accuracy
100%
PP
15
Makes contact
No
Introduced
Generation 1
Target
Targets a single adjacent Pokémon.
Game descriptions
- Gold, Silver, Crystal:Fires spikes to hit 2-5 times.
- Ruby, Sapphire, Emerald:Launches sharp spikes that strike 2 to 5 times.
- FireRed, LeafGreen:Sharp spikes are fired at the foe to strike two to five times.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:Sharp spikes are fired at the foe to strike two to five times in rapid succession.
- Black, White, Black 2, White 2:Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- X, Y, O.Ruby, A.Sapphire:Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- Sun, Moon, Ultra Sun, Ultra Moon, L.G. Pikachu, L.G. Eevee:Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- Sword, Shield, B.Diamond, S.Pearl:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
- Scarlet, Violet:This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
