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Stockpile

NormalStatus

Stockpile raises the user's Defense and Special Defense by one stage each and charges up power for use with companion moves Spit Up or Swallow. Stockpile can be used up to three times before its companion moves, which will attack or recover HP respectively. The power of Spit Up and HP gained from Swallow varies depending on how many times Stockpile was used. After one of those moves is used, the user loses the Defense and Special Defense boosts.

Move data

Power

-

Accuracy

-

PP

20

Makes contact

No

Introduced

Generation 3

Target

Targets the user.

Game descriptions

  • Ruby, Sapphire, Emerald:Charges up power for up to 3 turns.
  • FireRed, LeafGreen:The user charges up power for use later. It can be used three times.
  • Diamond, Pearl, Platinum, HeartGold, SoulSilver:The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
  • Black, White, Black 2, White 2:The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
  • X, Y, O.Ruby, A.Sapphire:The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
  • Sun, Moon, Ultra Sun, Ultra Moon:The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
  • Sword, Shield, B.Diamond, S.Pearl:The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
  • Scarlet, Violet:The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.

Learned by (42)