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Volt Tackle
ElectricPhysical
Volt Tackle deals damage and has a 10% chance of paralyzing the target, but the user receives 1⁄3 of the damage it inflicted in recoil. In other words, if the attack does 90 HP damage to the opponent, the user will lose 30 HP.
Move data
Power
120
Accuracy
100%
PP
15
Makes contact
Yes
Introduced
Generation 3
Target
Targets a single adjacent Pokémon.
Game descriptions
- Ruby, Sapphire, Emerald:A life-risking tackle that slightly hurts the user.
- FireRed, LeafGreen:The user throws an electrified tackle. It hurts the user a little.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.
- Black, White:The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
- Black 2, White 2:The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
- X, Y, O.Ruby, A.Sapphire:The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.
- Sun, Moon, Ultra Sun, Ultra Moon:The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
- Sword, Shield, B.Diamond, S.Pearl:The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
- Scarlet, Violet:The user electrifies itself and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with paralysis.
