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Run Away
Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap. Pokémon with Run Away cannot switch out for another Pokémon, only flee. It does not allow the Pokémon to flee from Trainer battles.
Game descriptions
- Ruby, Sapphire, FireRed, LeafGreen, Emerald:Makes escaping easier.
- Diamond, Pearl, Platinum, HeartGold, SoulSilver:Enables sure getaway from wild Pokémon.
- Black, White, Black 2, White 2:Enables a sure getaway from wild Pokémon.
- X, Y, O.Ruby, A.Sapphire:Enables a sure getaway from wild Pokémon.
- Sun, Moon, Ultra Sun, Ultra Moon:Enables a sure getaway from wild Pokémon.
- Sword, Shield, B.Diamond, S.Pearl:Enables a sure getaway from wild Pokémon.
- Scarlet, Violet:Enables a sure getaway from wild Pokémon.
Pokémon with this ability (31)
Normal
Normal
Fire
Fire
NormalFlying
NormalFlying
Normal
Normal
Normal
Normal
Normal
Fairy
Dark
Electric
Normal
Normal
Dark
Dark
Normal
Normal
Dark
Normal
Ghost
Bug
BugPoison
GrassPoison
BugPoison
Bug
BugGround
Bug
Normal