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Magic Room
PsychicStatus
Magic Room suppresses the effects of held items for all Pokémon for five turns.
Move data
Power
-
Accuracy
-
PP
10
Makes contact
No
Introduced
Generation 5
Target
Targets the entire field.
Taught by
Game descriptions
- Black, White, Black 2, White 2:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
- X, Y, O.Ruby, A.Sapphire:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
- Sun, Moon, Ultra Sun, Ultra Moon:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
- Sword, Shield, B.Diamond, S.Pearl:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
- Scarlet, Violet:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
