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Magic Room

PsychicStatus

Magic Room suppresses the effects of held items for all Pokémon for five turns.

Move data

Power

-

Accuracy

-

PP

10

Makes contact

No

Introduced

Generation 5

Target

Targets the entire field.

Taught by

Game descriptions

  • Black, White, Black 2, White 2:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
  • X, Y, O.Ruby, A.Sapphire:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
  • Sun, Moon, Ultra Sun, Ultra Moon:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
  • Sword, Shield, B.Diamond, S.Pearl:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
  • Scarlet, Violet:The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Learned by (7)