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Mean Look

NormalStatus

Opponent cannot flee or switch.

Move data

Power

-

Accuracy

-

PP

5

Makes contact

No

Introduced

Generation 2

Target

Targets a single adjacent Pokémon.

Game descriptions

  • Gold, Silver, Crystal:Prevents fleeing or switching.
  • Ruby, Sapphire, Emerald:Fixes the foe with a mean look that prevents escape.
  • FireRed, LeafGreen:The foe is fixed with a mean look that prevents it from escaping.
  • Diamond, Pearl, Platinum, HeartGold, SoulSilver:The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
  • Black, White, Black 2, White 2:The user pins the target with a dark, arresting look. The target becomes unable to flee.
  • X, Y, O.Ruby, A.Sapphire:The user pins the target with a dark, arresting look. The target becomes unable to flee.
  • Sun, Moon, Ultra Sun, Ultra Moon:The user pins the target with a dark, arresting look. The target becomes unable to flee.
  • Sword, Shield, B.Diamond, S.Pearl:The user pins the target with a dark, arresting look. The target becomes unable to flee.
  • Scarlet, Violet:The user pins the target with a dark, arresting look. The target becomes unable to flee.

Learned by (33)