Pokémon Diamond and Pearl Catch Rate Calculator
Exact catch chance for every ball and status in Sinnoh. Generation IV capture formula.
← All catch rate calculatorsSinnoh keeps the Generation III formula but adds the Quick, Dusk and Heal Balls and changes the Nest Ball curve. This tool covers all 493 Pokémon from Bulbasaur to Arceus and shows how much each ball, status and HP level really changes your odds.
Select Pokémon
Catch rate and max HP start from the species data and a typical stat spread. Edit either one if you know your target's real value.
Battle Conditions
Results — Per Throw
Cumulative Catch Probability
How catching works in Generation III and IV
The modified catch rate is a = (3 × max HP − 2 × current HP) × catch rate × ball bonus ÷ (3 × max HP), then multiplied by the status bonus (2 for sleep and freeze, 1.5 for the rest), rounding down at each step. If a is 255 or more, the Pokémon is caught immediately.
Otherwise the game computes a shake value b = 1,048,560 ÷ the fourth root of (16,711,680 ÷ a), using whole numbers throughout. Four checks are made, each succeeding with chance b ÷ 65,536, and the Pokémon is caught only if all four succeed. There are no critical captures in this generation.
Tips for Catching Pokémon in Pokémon Diamond and Pearl
- Quick Ball is 4× on the very first throw only. In Sinnoh it is the strongest opening throw against anything that doesn't need to be weakened first.
- Dusk Ball gives 3.5× inside caves and at night, which suits the Oreburgh Gate, Mt. Coronet and Wayward Cave encounters.
- Sleep and freeze double the modified catch rate, so Spore or Hypnosis plus a False Swipe beats an extra-strong ball for most legendaries.
- Heal Balls do not change the odds at all. They only restore HP after the catch.
Ball Reference (Pokémon Diamond and Pearl)
Frequently Asked Questions
Does Diamond and Pearl have critical captures?
No. Critical captures arrive in Generation V, so every throw here is a plain four-shake attempt.
How is the Timer Ball different from the Nest Ball?
The Timer Ball grows with the number of turns you have spent in battle, up to 4×. The Nest Ball is strongest on low-level targets and fades as the level rises.
Why do some Pokémon never reach 100% with an Ultra Ball?
A modified catch rate under 255 always leaves some chance of a shake failing. Only a rate of 255 or more is an automatic catch.
More Catch Rate Calculators
- Pokémon Red, Blue and Yellow Catch Rate Calculator
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- Pokémon Ruby, Sapphire and Emerald Catch Rate Calculator
- Pokémon FireRed and LeafGreen Catch Rate Calculator
- Pokémon Platinum Catch Rate Calculator
- Pokémon HeartGold and SoulSilver Catch Rate Calculator
- Pokémon Black and White Catch Rate Calculator
- Pokémon Black 2 and White 2 Catch Rate Calculator
- Pokémon X and Y Catch Rate Calculator
- Pokémon Omega Ruby and Alpha Sapphire Catch Rate Calculator
- Pokémon Sun and Moon Catch Rate Calculator
- Pokémon Ultra Sun and Ultra Moon Catch Rate Calculator
- Pokémon Sword and Shield Catch Rate Calculator
- Pokémon Brilliant Diamond and Shining Pearl Catch Rate Calculator
- Pokémon Scarlet and Violet Catch Rate Calculator
- Pokémon Legends: Z-A Catch Rate Calculator
Planning a playthrough? Read our Pokémon Diamond and Pearl guide.
Results are exact for the formula shown, to within the game's own rounding. Species catch rates are the current values and a few differ in older games, so edit the catch rate if you know yours.