Pokémon X and Y Catch Rate Calculator

Exact catch chance for every ball and status in Kalos. Generation VI capture formula.

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Kalos is the first 3D entry and uses the Generation VI formula, where sleep and freeze become 2.5× and critical captures stay in. Choose your target from 721 Pokémon and compare every ball side by side.

Select Pokémon

#025PikachuelectricPikachu

Catch rate and max HP start from the species data and a typical stat spread. Edit either one if you know your target's real value.

Battle Conditions

Results — Per Throw

Catch Probability35.2%
Visual
Decent
X value (internal)63.3
Ball multiplier1×
Current HP65 / 65
Critical capture chance0.00%
Throws for 50%2
Throws for 95%7

Cumulative Catch Probability

1 throw
35.2%
3 throws
72.8%
5 throws
88.6%
10 throws
98.7%
20 throws
100%
50 throws
100%

How catching works in Generations V to IX

From Generation V on, the modified catch rate is a = (3 × max HP − 2 × current HP) × catch rate × ball bonus ÷ (3 × max HP), multiplied by the status bonus (2.5 for sleep and freeze, 1.5 for the others). If a is 255 or more the catch is automatic.

Otherwise each shake check succeeds with chance b ÷ 65,536, where b = 65,536 ÷ (255 ÷ a) to the power of 0.1875. Four checks must all succeed, which works out to roughly (a ÷ 255) to the power of 0.75 overall.

A critical capture can replace the four checks with a single one. Its chance is a × a multiplier from how many species you have caught (0 up to 30, then 0.5, 1, 1.5, 2 and 2.5), divided by 6, out of 256. The Catching Charm doubles the multiplier in the games that have it.

Tips for Catching Pokémon in Pokémon X and Y

  • Friend Safari Pokémon use the standard formula, so a Quick Ball on turn one is usually the best opener.
  • Critical captures scale with your caught total, so completing more of the Pokédex improves every later throw.
  • Dusk Ball (3.5×) works in caves and at night, which fits Glittering Cave and Reflection Cave.
  • Timer Ball maxes out at 4× after about ten turns.

Ball Reference (Pokémon X and Y)

Poké Ball
1×. No bonus.
Great Ball
1.5×. Reliable early upgrade.
Ultra Ball
2×. Best general-purpose ball.
Master Ball
Always catches.
Premier Ball
1×. Same as a Poké Ball.
Luxury Ball
1×. Raises friendship only.
Net Ball
3× against Bug and Water types, otherwise 1×.
Dive Ball
3.5× while surfing, fishing or underwater, otherwise 1×.
Nest Ball
Up to 4×, falling as the target's level rises. 1× from level 41.
Repeat Ball
3× on species you have already caught, otherwise 1×.
Timer Ball
Grows with each turn in battle, up to 4×.
Heal Ball
1×. Restores HP after the catch.
Quick Ball
5× on the first turn only, otherwise 1×.
Dusk Ball
3.5× at night or in caves, otherwise 1×.

Frequently Asked Questions

Does Mega Evolution change catching?

No. Catch odds use the target's species catch rate, HP, ball and status.

Why is a status condition worth less than a good ball?

A sleeping target is 2.5×, but a Quick Ball on turn one is 5×, so the ball can matter more.

Can I change the catch rate?

Yes. If you know a different value for a species, type it into the catch rate box and every result updates.

More Catch Rate Calculators

Planning a playthrough? Read our Pokémon X and Y guide.

Results are exact for the formula shown, to within the game's own rounding. Species catch rates are the current values and a few differ in older games, so edit the catch rate if you know yours.