Back to Shinydex
#299Nosepass
use Thunder Stone, in Gen 8+, or level up in a Magnetic Field area
Shiny Nosepass Pokédex Data
Species
Compass Pokémon
Height
1 m (3′03″)
Weight
97 kg (213.8 lbs)
Catch rate
255 (33.3%)
Base friendship
50
Base Exp.
75
EV yield
1 Def
Growth rate
Medium Fast
Egg cycles
20 (4,884–5,140 steps)
Gender ratio
♂ 50% / ♀ 50%
Egg groups
Mineral
Shiny Nosepass Abilities
Shiny Nosepass Base Stats
HP
30170–264
Attack
4585–207
Defense
135247–405
Sp. Atk
4585–207
Sp. Def
90166–306
Speed
3058–174
Total375
Min–Max at Lv. 100
Shiny Nosepass Type Matchups
Shiny Nosepass Evolution Chain
Rock
Shiny Nosepass Moves
Moves learnt by level up
| Lv. | Move | Type | Power | Cat. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | 1 | physical | 35% | 95 |
| 7 | Harden | Normal | 7 | status | - | 30 |
| 13 | Rock Throw | Rock | 13 | physical | 50% | 90 |
| 16 | Block | Normal | 16 | status | - | 5 |
| 22 | Thunder Wave | Electric | 22 | status | 90% | 100 |
| 28 | Rock Slide | Rock | 28 | physical | 75% | 90 |
| 31 | Sandstorm | Rock | 31 | status | - | 10 |
| 37 | Rest | Psychic | 37 | status | - | 5 |
| 43 | Zap Cannon | Electric | 43 | special | 100% | 50 |
| 46 | Lock-On | Normal | 46 | status | - | 100 |
| - | Explosion | Normal | 250 | physical | 250% | 100 |
| - | Magnitude | Ground | - | physical | 100% | 100 |
| - | Rollout | Rock | 30 | physical | 30% | 90 |
Moves learnt by HM
| HM | Move | Type | Power | Cat. | Acc. | PP |
|---|---|---|---|---|---|---|
| 04 | Strength | Normal | 4 | physical | 80% | 100 |
| 06 | Rock Smash | Fighting | 6 | physical | 20% | 100 |
| 06 | Toxic | Poison | 6 | status | 90% | 85 |
| 10 | Hidden Power | Normal | 10 | physical | 60% | 100 |
| 11 | Sunny Day | Fire | 11 | status | - | 5 |
| 12 | Taunt | Dark | 12 | status | 100% | 100 |
| 17 | Protect | Normal | 17 | status | - | 10 |
| 21 | Frustration | Normal | 21 | physical | 100% | 100 |
| 24 | Thunderbolt | Electric | 24 | special | 95% | 100 |
| 25 | Thunder | Electric | 25 | special | 120% | 70 |
| 26 | Earthquake | Ground | 26 | physical | 100% | 100 |
| 27 | Return | Normal | 27 | physical | 100% | 100 |
| 32 | Double Team | Normal | 32 | status | - | 15 |
| 34 | Shock Wave | Electric | 34 | special | 60% | 20 |
| 37 | Sandstorm | Rock | 37 | status | - | 10 |
| 39 | Rock Tomb | Rock | 39 | physical | 50% | 80 |
| 41 | Torment | Dark | 41 | status | 100% | 100 |
| 42 | Facade | Normal | 42 | physical | 70% | 100 |
| 43 | Secret Power | Normal | 43 | physical | 70% | 100 |
| 44 | Rest | Psychic | 44 | status | - | 5 |
| 45 | Attract | Normal | 45 | status | 100% | 100 |
Shiny Nosepass Pokédex Entries
- Ruby:NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
- Sapphire:NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year.
- FireRed, LeafGreen:Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.
- Emerald:Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
- Diamond, Pearl:Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
- Platinum:When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
- HeartGold, SoulSilver:If two of these meet, they cannot get too close because their noses repel each other.
- Black, White:When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
- Black 2, White 2:Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
- X:Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
- Y:Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
- Omega Ruby:Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
- Alpha Sapphire:Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
- Sun:The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
- Moon:It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself.
- Ultra Sun:It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.
- Ultra Moon:It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.
- Brilliant Diamond, Shining Pearl:Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
- Legends: Arceus:Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.
Where to Find Shiny Nosepass
- RubySapphireGranite Cave
- FireRedLeafGreenTrade/migrate from another game
- EmeraldGranite Cave
- DiamondPearlRoute 206
- PlatinumMt. Coronet
- HeartGoldSoulSilverTrade/migrate from another game
- BlackWhiteTrade/migrate from another game
- Black 2White 2Chargestone Cave
- XYRoute 10
- Omega RubyAlpha SapphireGranite Cave
- SunMoonUltra SunUltra MoonAkala Outskirts
- Let's Go PikachuLet's Go EeveeNot available in this game
- SwordShieldNot available in this game
- Brilliant DiamondShining PearlRoute 206
- Legends: ArceusCelestica Ruins
- ScarletVioletLegends: Z-ALocation data not yet available